Welcome!

My name is Gustavo Ruiz, and I discovered my calling in game design more than 15 years ago when I was customizing Skyrim modpacks for my friends.

Throughout this journey, I’ve worn many hats, including QA, 3D artist, programmer, and even producer. I’ve worked on indie projects across various genres, from escape rooms to JRPGs. I love learning and experimenting with new things that I can incorporate into my designs and, ultimately, into the players’ experiences.

Not only I am passionate about video games as both a career and a hobby, but I’m also actively contributing to the growth and improvement of the industry in every way I can.

Technical Skills

Soft Skills

Software skills

Work Projects

Genre: Escape Room
Engine: Unity

Platforms: PC (Steam)

Release date: 8 FEB 2025

Role: Game Designer & Developer

Genre: Endless Runner
Engine: Unity

Platforms: PC (Steam)

Release date: 2026

Role: Game Designer

Genre: Metroidvania
Engine: Unity

Platforms: PC (Steam)

Release date: TBA

Role: Game Designer & Producer

Pet Projects

What is it about? The website designed to showcase Chilean video game talent to the world!

Platforms: Web & mobile

Release date: 2025

Role: UI/UX designer & Developer

What is it about? An Event dedicated to promoting Chilean video game to the public and aspiring industry professionals

Role: Production assistant

Genre: Simulation
Engine: Unreal Engine

Platforms: Itch.io

Release date: 2026

Role: Game Designer & Developer

Genre:  Horror
Engine: Unity

Platforms: Itch.io

Release date: 2025

Role: Game Designer & Producer

Scroll to Top